From 39066900773e7857faf2d02e7ed51b71d219d97d Mon Sep 17 00:00:00 2001 From: godosa Date: Tue, 6 Oct 2026 23:39:36 +0200 Subject: godosa-engine: initial public history --- README.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 README.md (limited to 'README.md') diff --git a/README.md b/README.md new file mode 100644 index 0000000..210847b --- /dev/null +++ b/README.md @@ -0,0 +1,12 @@ +# godosa-engine + +Shared engine library for the Avalonia + Silk.NET games in this folder (timing, perf CSV, debug +flags, GPU timer, GL helpers, audio, gamepad). Entry points: `src/Godosa.*`; notes: `docs/notes/`. + +Licence: MIT, see [LICENSE](LICENSE). Third-party notices: [licenses.md](licenses.md). Credits: [CREDITS.md](CREDITS.md). + +## From the author + +These projects are things that have been tumbling about in my head for a long time, and I now feel like trying to do something with. The bulk of my focus here is on some of the games that I love, but every time I boot them up, I just fiddle about in the menu and set up mods and fixes for a couple hours, with my drive to play them fizzling out. This is my hope to solve that, and while I am a professional software engineer this would not have happened were it not for the rise of (relatively) cheap AI that could do the bulk of the work with me. If you don't approve, that's fine. I did these things for me, sharing them is something I do in the hopes to help others in similar situations, that just want to play the games they love. Thank you to all that made these playable in the first place, with some luck this finds you, and can bring some joy. + +Written with AI assistance (Claude, by Anthropic), used as an engineering tool. -- cgit