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# worldgen
+Status: early, working; used to build full planets, interfaces may still change.
+
Generates a whole planet — plate tectonics, mountains, erosion, climate, rivers, lakes, ice, biomes, ores, sea
floor — on a hexagonal grid ([H3](https://h3geo.org)). You steer it with a rough sketch of where land goes plus a few
config files; physics fills in the rest. Look at the result with
-[worldmap-viewer](../worldmap-viewer) (a 3D globe in the browser you can fly down to ground level) or the preview
+[worldmap-viewer](https://github.com/godosa/worldmap-viewer) (a 3D globe in the browser you can fly down to ground level) or the preview
PNGs it writes.
Everything runs locally.