diff options
Diffstat (limited to 'src/Godosa.Core.Tests/Input/GamepadScriptTests.cs')
| -rw-r--r-- | src/Godosa.Core.Tests/Input/GamepadScriptTests.cs | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/Godosa.Core.Tests/Input/GamepadScriptTests.cs b/src/Godosa.Core.Tests/Input/GamepadScriptTests.cs new file mode 100644 index 0000000..9c0c9dc --- /dev/null +++ b/src/Godosa.Core.Tests/Input/GamepadScriptTests.cs @@ -0,0 +1,56 @@ +using System.Numerics; +using Godosa.Core.Input; +using Xunit; + +namespace Godosa.Core.Tests.Input; + +public class GamepadScriptTests +{ + [Theory] + [InlineData("PadA", PadButtons.A)] + [InlineData("PadB", PadButtons.B)] + [InlineData("PadX", PadButtons.X)] + [InlineData("PadY", PadButtons.Y)] + [InlineData("PadBack", PadButtons.Back)] + [InlineData("PadStart", PadButtons.Start)] + [InlineData("PadUp", PadButtons.DpadUp)] + [InlineData("PadDown", PadButtons.DpadDown)] + [InlineData("PadLeft", PadButtons.DpadLeft)] + [InlineData("PadRight", PadButtons.DpadRight)] + [InlineData("PadLB", PadButtons.LeftShoulder)] + [InlineData("PadRB", PadButtons.RightShoulder)] + public void Button_DownHolds_UpReleases(string name, PadButtons button) + { + var down = GamepadScript.Apply(default, name, true)!.Value; + Assert.Equal(button, down.Buttons); + Assert.True(down.Held(button)); + Assert.Equal(PadButtons.None, GamepadScript.Apply(down, name, false)!.Value.Buttons); + } + + [Fact] + public void Button_LeavesOtherButtonsAndSticksAlone() + { + var start = new GamepadState(new Vector2(0.5f, 0f), Vector2.Zero, 0f, 0f, PadButtons.B); + var next = GamepadScript.Apply(start, "PadA", true)!.Value; + Assert.Equal(PadButtons.A | PadButtons.B, next.Buttons); + Assert.Equal(new Vector2(0.5f, 0f), next.LeftStick); + Assert.Equal(PadButtons.A, GamepadScript.Apply(next, "PadB", false)!.Value.Buttons); + } + + [Fact] + public void Triggers_GoFullOnAndOff() + { + var lt = GamepadScript.Apply(default, "PadLT", true)!.Value; + Assert.Equal(1f, lt.LeftTrigger); + Assert.Equal(0f, lt.RightTrigger); + Assert.Equal(0f, GamepadScript.Apply(lt, "PadLT", false)!.Value.LeftTrigger); + Assert.Equal(1f, GamepadScript.Apply(default, "PadRT", true)!.Value.RightTrigger); + } + + [Fact] + public void Names_AreCaseInsensitive_UnknownIsNull() + { + Assert.True(GamepadScript.Apply(default, "padstart", true)!.Value.Held(PadButtons.Start)); + Assert.Null(GamepadScript.Apply(default, "PadZ", true)); + } +} |
